Wednesday, 27 January 2016

ALAN BECKER - Shape Tweens (revamped)

Fwd: Master the art of animation & motion graphic design


Master the art of animation and motion graphics

HOW
January 19, 2016
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Animation and Motion Graphics

Master the art of animation and motion graphics with these courses:
 
Maya 101
In this course, you will develop a thorough understanding of the basic animation & scene creation process including how to make, edit, and perfect polygon models, adding textures and UV maps to give them dimension and realism.

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Maya Advanced
Take your Maya skills to the next level in this course for serious 3D modeling and animation students or pros. Course topics include advanced modeling techniques such as NURBS and subdivision surfaces, character setup and rigging, animation cycles, special effects, and lighting and rendering techniques.
 

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Character Animation
The course shows you how a professional animator incorporates time-tested principles of animation into her work, making her characters act and move in believable ways. In course projects, there is a focus on achieving natural and engaging animation by breaking down the details in character posing and motion and the timing of shots.

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Character Setup & Rigging
Before it can be animated, a character must be set up and rigged, a process in which the character's skeleton and joints are assembled and adjusted and bound to the skin of the character. This course explores the process, providing an introduction to techniques that are an integral part of the production pipeline in game development.

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